[CS 1.6] OGLWS Public Release v1

Discussion in 'Archives' started by pvash2, May 5, 2009.

[CS 1.6] OGLWS Public Release v1
  1. Unread #1 - May 5, 2009 at 7:43 PM
  2. pvash2
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    [CS 1.6] OGLWS Public Release v1

    I am releasing a Public build of the wrapper to the public today along with a simple program that will setup the wrapper for you since most people don't know how to or even know what OGL Wrapper is.

    Code:
    A OpenGL Wrapper is imitating the OpenGL32 Library, but in the Counter-Strike directory by using the GLDRV/drvmap function that Counter-Strike supports. By imitating the library and writing the code yourself you can impliment code along with it to let you cheat the game, since you are modifying the "graphics engine" at least thats what GLDRV sees it as.
    
    The only reason you are able to do this, is due to near around the time Counter-Strike was released for Steam, some users Graphics Chipsets/drivers could not run a game without the Engine being in the directory for the game.
    
    Ok now that we have gone through all of that,

    ReadMe.txt

    Code:
    OGLWS v1.2
    
    Author:
    PVash2
    
    OGLWrapper Author:
    PVash2
    
    NOTES:
    
    WARNING: RUN OGLWS.EXE ONLY ONCE!
    RUNNING PROGRAM MULTIPLE TIMES MAY CAUSE WRAPPER TO BE DELETED
    
    This program is a OpenGL Wrapper Installer,
    It will install my private OGLWrapper for you,
    When you run the program, click the HELP button for more information
    
    OGLWrapper Features:
    
    VAC2 Proofing, completely rewrote everything from ground-up on this wrapper
    Any calculations made by VAC on Wrapper check will be incorrect/not-matching
    
    Unique GL_Depth Wallhack method
    
    Toggle Key (F12)
    
    ***************************************
    PRESS F12 IN-GAME TO ENABLE THE WRAPPER
    ***************************************
    
    Virus Total

    Code:
    Virus Total
    http://www.virustotal.com/analisis/d0a2c5bc596d89a1c412e9562cc3aa5b
    http://www.virustotal.com/analisis/7a3f22672a6079ccc4aefd2bc577a072
    http://www.virustotal.com/analisis/7bfb25855851f2829c967d73d5aef463
    
    Credits
    GameDeception
    Coleman <3

    [​IMG]

    Download

    http://www.mediafire.com/download.php?zgbvuzljwjg

    Contact

    MSN: [email protected]
     
  3. Unread #2 - May 8, 2009 at 7:15 PM
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    [CS 1.6] OGLWS Public Release v1

    Good, good.
     
  5. Unread #3 - May 12, 2009 at 10:32 AM
  6. X Hero X
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    [CS 1.6] OGLWS Public Release v1

    Thanks for this.
     
  7. Unread #4 - May 14, 2009 at 7:09 AM
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    [CS 1.6] OGLWS Public Release v1

    I would REAAALLY like to see the wrapper source. :>
    I've tried to make one myself but I couldn't get a wallhack to work...

    I beg you. :p

    -DoGGy
     
  9. Unread #5 - May 14, 2009 at 10:07 AM
  10. Gokussj45
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    [CS 1.6] OGLWS Public Release v1

    Nice,thank you very much :*
     
  11. Unread #6 - May 14, 2009 at 4:55 PM
  12. pvash2
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    [CS 1.6] OGLWS Public Release v1


    Sorry I cant give it to you because I am using methods that I have written on my own to keep this undetected and I don't want to release them, maybe later on when I move onto bigger things, but not now.

    Read up on everything you can and pay attention carefully,
    Use GameDeception they give the best information on how to write a Wrapper, You need ALL the OpenGL SDK, and everything such as headers and libraries that have to do with opengl
     
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