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Abyssal Runecrafter [SIMBA][COLOR]
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  #1  
Old 04-18-2012, 04:03 AM
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Default Abyssal Runecrafter [SIMBA][COLOR]

Abyssal Runecrafter
by ReadySteadyGo






Features:
  • Can craft all 13 types of runes available in Abyss.
  • Pouch management - All Pouches.
  • Can eat multiple types of food (if you want something that isn't included, I can add it).
  • Repairs pouches at center of abyss.
  • Advanced ring positioning system - knows where you are in the ring and takes you straight to an obstacle/rift.
  • Intelligent Mage finding system, tracks the npcs and decides where it is most likely location to find the Mage, just like a human would.
  • Onscreen progress report.

Setup:
  • Make sure you have latest Simba and SRL.
  • Fill in Setup options.
  • Start in Edgeville Bank.
  • Hit run.

Video:

Me:
I am a trusted Senior SRL Member over at Villavu, with several years of experience scripting for them. View my profile below, feel free to verify that I am who I say by sending me a PM.

http://villavu.com/forum/member.php?u=51464


Price: 70M rsgp

Last edited by ReadySteadyGo : 04-28-2012 at 02:20 PM.
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  #2  
Old 04-18-2012, 04:43 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

What kinds of failsafes do you have to protect it from pkers?
I assume it uses edgeville home teleport?

Last edited by Phantom866 : 04-18-2012 at 04:44 AM.
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  #3  
Old 04-18-2012, 04:51 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Quote:
Originally Posted by Phantom866 View Post
What kinds of failsafes do you have to protect it from pkers?
I assume it uses edgeville home teleport?
If your HP percentage is lower than a user defined amount it'll emergency teleport. It only uses Glory teleport atm, maybe I should add home teleport?
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  #4  
Old 04-18-2012, 04:57 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

make it iterate through options. if it has a glory, then use it. if not, home teleport.
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  #5  
Old 04-18-2012, 04:59 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

I personally run it with around 100 glory amulets in my bank, it always uses it. Not sure if I see why you'd want to use Home Teleport.
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  #6  
Old 04-18-2012, 05:00 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

I can vouch for ReadySteadyGo on villavu. He's the creator of the 3DProjection include, which I can say works quite well. He is definitely an accomplished scripter.
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  #7  
Old 04-18-2012, 04:08 PM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Ok, just wondering, interested, add my msn
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  #8  
Old 04-18-2012, 05:05 PM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Quote:
Originally Posted by Phantom866 View Post
Ok, just wondering, interested, add my msn
OK, I've added you.
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  #9  
Old 04-18-2012, 05:08 PM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Id buy it if you could get someone to do a review of it.

If not, you could give me the obfuscated code, so i can review and see well it works.
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  #10  
Old 04-18-2012, 06:24 PM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Quote:
Originally Posted by Redgiant61 View Post
Id buy it if you could get someone to do a review of it.

If not, you could give me the obfuscated code, so i can review and see well it works.
I'll see what I can do.

New progress report.
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  #11  
Old 04-18-2012, 06:39 PM
il pete file il's Avatar
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

would be interested if you could me how much deaths will make p/h? pm me please.
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  #12  
Old 04-18-2012, 07:02 PM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Hi il pete file il, It averages a trip every 2 minutes. So multiply how many death runes you craft in one trip by 30 and that's your answer.

Edit:

First happy customer

Last edited by ReadySteadyGo : 04-18-2012 at 07:33 PM.
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  #13  
Old 04-19-2012, 12:32 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

how much for this
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  #14  
Old 04-19-2012, 12:41 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

70M rsgp.
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  #15  
Old 04-19-2012, 01:03 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Hi RSG

It runs pretty smooth, even faster than I can go legit

It's an awesome script, the best abyss crafter I've used in a while(Remember icefire's?). The only bug I noticed was that it failed to change glories, so it got stuck in the alter, with "MainLoop: Failed to make it back to Edgeville" in the debug. My personal suggestion would to either attempt to home teleport to edgeville, or add a ring of kinship/dueling ring fail safe and use one of those banks.

In case anyone cares, I'm Awkwardsaw at SRL, and an SRL Member

e: I'm trying it on death runes now, i'll edit for any updates

Last edited by akwardsaw : 04-19-2012 at 01:06 AM.
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  #16  
Old 04-19-2012, 01:22 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

By my calculations, the script is capable of making 500k/hr crafting death runes, is this accurate?
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  #17  
Old 04-19-2012, 03:39 AM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Quote:
Originally Posted by Essentialx View Post
By my calculations, the script is capable of making 500k/hr crafting death runes, is this accurate?
Actually, by his calculations, I calc'ed it at 450k/hr.

That's not including cost of food and such.
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  #18  
Old 04-19-2012, 11:29 AM
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Question Re: Abyssal Runecrafter [SIMBA][COLOR]

Quote:
Originally Posted by akwardsaw View Post
Hi RSG

It runs pretty smooth, even faster than I can go legit

It's an awesome script, the best abyss crafter I've used in a while(Remember icefire's?). The only bug I noticed was that it failed to change glories, so it got stuck in the alter, with "MainLoop: Failed to make it back to Edgeville" in the debug. My personal suggestion would to either attempt to home teleport to edgeville, or add a ring of kinship/dueling ring fail safe and use one of those banks.

In case anyone cares, I'm Awkwardsaw at SRL, and an SRL Member

e: I'm trying it on death runes now, i'll edit for any updates

Thanks mate. I'll add in the home teleport fail safe as soon as I get home.

I also plan on adding a death walk which buys new pouches from the wizards tower. The price will be going up when that happens so now is the time to buy people!

@ essential:
How many death runes do you get in one trip when using all 4 pouches?

Last edited by ReadySteadyGo : 04-19-2012 at 11:32 AM.
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  #19  
Old 04-19-2012, 04:19 PM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

Without being pked, hypothetically, how long can this script run for?
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  #20  
Old 04-19-2012, 06:49 PM
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Default Re: Abyssal Runecrafter [SIMBA][COLOR]

RSG's a genius, I vouch for him.
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Script count: [R]-21 [C]-18

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