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[SIMBA] Fight Caves
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  #1  
Old 05-21-2012, 02:18 AM
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Default [SIMBA] Fight Caves

Released for free.

Last edited by NKN : 05-23-2012 at 11:37 AM.
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  #2  
Old 05-21-2012, 02:37 AM
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Default Re: [SIMBA] Fight Caves

I assume you mean fight pits?

Jad is fight caves. If I'm wrong, what does this script do?
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  #3  
Old 05-21-2012, 02:37 AM
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Default Re: [SIMBA] Fight Caves

It goes into the Fight Caves, (The one with Jad), and kills the monsters inside for XP/TokKul. All it does.
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Old 05-21-2012, 04:11 AM
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Default Re: [SIMBA] Fight Caves

Quote:
Originally Posted by NKN View Post
It goes into the Fight Caves, (The one with Jad), and kills the monsters inside for XP/TokKul. All it does.
In that case, isn't it more logical to make it go off exp/hr and not caves or w/e?:P
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  #5  
Old 05-21-2012, 05:44 AM
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Default Re: [SIMBA] Fight Caves

This is cool anyway you can lower the price?
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  #6  
Old 05-21-2012, 11:49 AM
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Default Re: [SIMBA] Fight Caves

Quote:
Originally Posted by Punkerpunk13 View Post
In that case, isn't it more logical to make it go off exp/hr and not caves or w/e?:P
I'll do that eventually, but for now it runs off of fights. Doesn't effect proformance or anything.
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  #7  
Old 05-21-2012, 10:27 PM
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Default Re: [SIMBA] Fight Caves

Hey NKN welcome to Sythe. As you could probably guess I'm J J from Villavu, also active on Sythe. Anyways, I've seen a couple of his scripts / posts and I can vouch for his knowledge :P

On another note, in your progress report you have 'plated' instead 'played'. Typing mistake
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  #8  
Old 05-21-2012, 10:33 PM
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Default Re: [SIMBA] Fight Caves

Oops, thanks JJ. xD
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