iDungeon: Best XP/hr Settings

Discussion in 'RuneScape Miscellaneous' started by KerokeroCola, Aug 22, 2012.

iDungeon: Best XP/hr Settings
  1. Unread #1 - Aug 22, 2012 at 8:26 PM
  2. KerokeroCola
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    iDungeon: Best XP/hr Settings

    iDungeon: The Best xp/hr settings


    [​IMG]
    [​IMG]

    Note: This guide is more for a maximum floors per hour, since this is more of a reliable measure across dungeoneering levels. As you can see above, the floors/hr are relatively the same for both of these accounts, but the xp is scaled much higher for high dungeoneering levels. Of course, other factors apply like deaths per hour, but aside from setting your bings, there is really no way to help reduce deaths. With the settings and binds I recommend, mains should not be seeing more than 1 death per floor.

    Part 1: Settings

    Here are the absolutely perfect settings tabs:

    [​IMG]
    [​IMG]

    Obviously, this is for the perfect, ideal account, like the one I have screenshotted above. However, I realize you likely have different needs than pure xp/hr for your account, so I'll explain what each setting does and how it affects xp/hr.

    Tab 1: General
    • Style Swap: This switches your battleaxe between Slash and Crush to take advantage of enemy weaknesses. If you are using the Aggressive stance (which you should unless you REALLY don't want strength xp), then enable this.
    • Pure Mode: This has the bot invest resources to perform a "fail safe" to not use defensive. It's very important to have it selected as a pure, though as a main it doesn't matter.
    • Quick Pray: If your Prayer is over 50, enable this. Make sure your bot has a melee-based quick prayer on, such as Turmoil, Piety, or Ultimate Strength.
    • Prayer: This determines if your bot opens prayer-based doors or not, skipping them if you say it can't. This can dramatically destroy your xp/hr, so enable it unless you are really keen on keeping your account low prayer.
    • Strength: This determines if your bot opens strength-based doors; it also skips these if you disable the setting. There are more strength doors than prayer, so I strongly urge you to have it selected.
    • Summoning: This determines if your bot opens summoning-based doors. Enable it; there are no excuses. Even pures can afford some summoning xp, since it does not add combat level.
    • Make food: The bot fishes, then makes a fire, and cooks the food. Don't enable it ever. Even if you can fish Cave Morays, don't. Monsters drop plenty of Salve Eels.
    • Cosmics: The bot either utilizes the cosmics you have bound, or it makes them in order to create a gatestone to return to a boss after exploring. Enable this if you have the Runecrafting level to make cosmics.

    Tab 2: Extras
    • Complexity: Determines what complexity of dungeons to explore. Make sure it's always set to 6.
    • Mediums: The bot will do mediums instead of smalls. I haven't found it is good at pathing, so you lose XP/hr doing these. (However, solo mediums are better for humans.)
    • Dead End: Kills monsters in dead-end rooms with no doors. Always disable. You can get combat xp from a Dagannoth Sentinels bot or something.
    • Skipping: If enabled, the bot does not kill monsters that are not in Guardian Door rooms. I always disable this. This is based on a theory of dungeoneering called KABDE (Kill All But Dead Ends) in order to get a high modifier. However, you waste more time killing monsters than you do actually getting bonus xp--especially in Warped floors. Disabling "Skipping" can increase your floors/hr from 4.5 to 6.5, which is a massive 44% increase.
    • Journals: The bot explores and loots Journals. If you care, go ahead and enable it, though I have no idea if it works.
    • Rush Settings: Always disable this. Those frozen floors are fast xp when soloing.

    Part 2: Binding[/U]
    [/COLOR]By far the most important aspect to good xp/hr is binding the right weapons and armor. These are the best binds (in the order you should bind them):

    [​IMG]

    [​IMG]

    Note that the BEST bind is always to the right, and the WORST bind is always to the left. This means that for mains, a Hexhunter is better than a shadow silk hood.
    [/size]

    Ring Tiers:
    [​IMG]
    [​IMG]

    One of the best ways to improve your DPS is simply to enable your Ring of Kinship with an upgrade! This is a free strength, ranged, or magic bonus!
    To upgrade your ring, open the Equipment tab in a dungeon and right click -> Customize. Upgrade these tiers (at least to level 1, though ideally t10 is best):

    Melee Weapon: Berserker Ring (always, always, always!)
    CSB Secondary: Blazer or Blitzer
    Bow Secondary: Desperado

    Be sure to click "Quick Switch" on your secondary ring class! Also, be sure to be in the right stance--do not use the Berserker class without being in the aggressive stance. >_<



    Frequently Asked Questions:


    Why should I bind a baxe instead of a 2h-sword?
    This is a tricky question, I&#8217;ll admit. The custom for years has been to bind a 2h, and here is why: the 2h sword vastly out-hits the battleaxe on monsters whose combat level shows up as &#8220;red.&#8221; Since the conventional way to dungeoneer is in a group with 5 people, 5:5 dungeons spawn a lot more red monsters than 1:1 dungeons do. Since you spawn weaker monsters in solo floors, the faster weapon has better damage per second, just like a Rune Scimitar is better DPS than a Rune 2h Sword.

    Why is the SSH not a second bind?
    It's simple: iDungeon doesn't use the hood in the same way humans do. The SSH alone can be an effective defensive bind, but only if you know how to use it. This includes taking off the SSH while spreeing, memorizing what monsters stay shrouded under it, and putting it on at only opportune times so that you are never targeted by a mage. The bot does none of this, and you end up spending far too much time both unhooded and unprotected in any other way. The platebody is better as your second bind.

    I want a [insert metal here] piece of equipment but can&#8217;t smith it myself. Help!
    Go to the friends chat &#8220;Dung Smith.&#8221; They make tier 1-10 weapons and armor for free.

    I am 99 attack/99 defence and want a primal weapon/armor. How do I get it?
    Primal weapons and armor are dropped exclusively by bosses. I recommend you hunt for these in 5:5 larges, because the tier of the drop is dependent on the number of people in the party. (Specifically, it is scaled based on the boss&#8217;s combat level, which goes up with more people.) The best way to do this is to go to a dungeoneering world and spam &#8220;plate hunt&#8221; or &#8220;baxe hunt&#8221; until 5 people join, then complete small floors of that boss&#8217;s type until it drops.

    [​IMG] Primal Battleaxe: Dropped by Thunderous, floors 45-47
    [​IMG] Primal Platebody: Dropped by Dreadnaut, floors 48-50

    All of your third-bind recommendations are slayer drops. How do I get these?
    These are all a 1/16 drop from their respective monsters (shown in the diagram). Shadow Spiders spawn on all floors, but generally on Furnished and Abandoned 2 floors. Edimmu and Soulgazers spawn on high Occults and Warped floors. What I would recommend you do is to bind your best pair of platelegs and have the bot use the Binds tab to search for the slayer drop you want.

    Why should you bind a secondary weapon instead of more armor or cosmics?
    Two reasons. Firstl is Necrolord. He&#8217;s not attackable with melee, and he&#8217;s a hella common Occult boss. This means that either you&#8217;ll need magic or ranged to kill him, or your bot will have to waste 10 minutes to find him and abort the dungeon, all throughout the Occult floors. Secondly, a secondary weapon helps kill certain monsters. For instance, Forgotten Warriors can take ages to kill with melee, but take seconds with a CSB.

    Should I bind a bow, or should I bind a CSB?
    I recommend binding a CSB over a bow and arrow, even with pures. Runescape, at least right now, desperately underpowers ranged, so even if a bow and arrow seems nice in theory, it has horrible damage per second. Unless your goal is only one chaotic, getting to 70 RC with a Runespan bot is well worth the time.

    Why have you not recommended settings for pures at 100+ dg?
    Because I'm lazy. If you have a low-defense pure above 100+ dg, PM me your stats and stuff and I'll recommend a 3rd bind if you really want.

    Please realize that the secondary weapon bind priority is Hexhunter bow > CSB > regular bow. Mains should never bind a non-hexhunter bow and arrow.
     
  3. Unread #2 - Aug 22, 2012 at 10:20 PM
  4. nodnarbusn
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    nodnarbusn Grand Master

    iDungeon: Best XP/hr Settings

    this is pretty much word for word stickied in the cheating section here http://www.sythe.org/showthread.php?t=1431849 , The baxe is always inferior to the 2h in versatility as well as max hit .. the beauty of the 2h isnt just its huge hits .. its the ability to switch between slash and smash and attack accordingly to creatures weaknesses its also extremely accurate a big plus over maul and baxe for the high def monsters frequenting dung floors. A spear is a better bind than a baxe as well seeing as it can atk with stab slash and crush, my only opposition to using a spear full time is the only way you get xp from it is controlled .
     
  5. Unread #3 - Aug 22, 2012 at 10:23 PM
  6. KerokeroCola
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    iDungeon: Best XP/hr Settings

    [​IMG]

    Let's see...

    "Word for word"? No. That guide uses the wrong meta-approach to Dungeoneering and is, in fact, much closer to "word for word" of the guide on Powerbot than mine is to it. How are they different? Well, for just a few, his guide doesn't even talk about secondary weapons, it recommends a crap load of wrong settings, and doesn't explain anything. Oh, and he's banned so new members won't take that post seriously anyway.

    Oh, yeah, and he doesn't have over 260m exp botted from iDungeon. That too.



    Baxe is inferior? Did you read my analysis of damage per second? "High max hits" are great, but speed and efficiency are more important in the long run. The same reason you should use a Baxe for Dungeoneering (solos at least) is the same reason you should use a rapier (instead of a maul) for overworld training.

    Also, the battleaxe can use crush, and in fact, the battleaxe is much more efficient of a crush weapon than anything except a maul. In terms of slash, the battleaxe is about 5% more efficient on "green" monsters; in terms of crush, it's more like 15% better than a 2h. (Even on level 250+ monsters, the baxe is still better for crushing than the 2h.) Please learn to use common sense and research. If you are still too stupid to believe pure logic, then just consider the numbers. On another account (since my "main" can't use a primal 2h) I compared Kata 2h versus Kata Baxe. The Kata 2h ran for five hours and got around 5.6 floors/hr. The Kata Baxe ran for six hours and around 6.3 floors/hr.

    Finally...
    [​IMG]

    The spear is a terribad bind. Controlled exp should be considered a blessing for mains, but regardless even a rapier can outhit a spear. Spears cannot benefit from ring tiers because they only have the controlled stance (no ring class at all) and defensive stance (defensive ring tier is actually with a shield, not a defensive stance). Therefore, the spear is a shitty bind not because of the controlled stance but because you cannot use ring tiers with it. The only real benefit of having a spear is that you can use stab attacks, but the only enemies that are notably weak to stab are giant bats. Others are weak to stab (such as seekers), but slash seems to have 75% or better accuracy so there's no reason to waste a bind on them.


    ...Do you even know how to dungeoneer?
     
  7. Unread #4 - Aug 22, 2012 at 11:23 PM
  8. nodnarbusn
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    nodnarbusn Grand Master

    iDungeon: Best XP/hr Settings

    wow your being a dick for no reason awesome, my only reason for pointing out the spear was its ability to use stab slash and crush making it viable in the sense it can exploit weaknesses you also point out the fact that the spear can only use controlled .. which i had already made mention of making it inferior . your meme fails dont make your guide or info any more correct . 2h > baxe anyone who has ever dunged legit would know that the ability to switch between slash and crush and its incredible accuracy makes it a better bind than the baxe . no amount of shitty memes is going to change that
     
  9. Unread #5 - Aug 22, 2012 at 11:29 PM
  10. gds08
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    iDungeon: Best XP/hr Settings

    I actualy prefer the Battleaxe myself and use them on everyone of my accounts. Anyway this is an incredible useful guide that I will follow when I end up buying Idung again after the combat update thing thanks.
     
  11. Unread #6 - Aug 23, 2012 at 12:10 AM
  12. nodnarbusn
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    nodnarbusn Grand Master

    iDungeon: Best XP/hr Settings

    accuracy on bosses and other high level shit > dps on low lvl shit that the 2h can easily slash/crush through anyways .

    the baxe is a great bind is doing larges with multiple people and you focus on the stuff with lower def and are good at flashing turmoil for the lower def stuff as on lower def monsters the baxe does indeed have a higher dps. For soloing i find the 2h to be a hell of a lot more usefull, as does most everyone else. its accuracy justifies the slightly slower speed of the baxe . Not trying to flame OP just stating outright i KNOW i get better xp/hr using prom 2h over prom baxe . Also less deaths on the bosses .
     
  13. Unread #7 - Aug 23, 2012 at 12:34 AM
  14. KerokeroCola
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    iDungeon: Best XP/hr Settings

    *Insert more Jackie Chan WTF meme*

    Why do you keep insisting on saying 2h is better because it can switch to crush? Do you not read plain English? Next you'll tell me to train slayer with a Chaotic Maul or a Godsword...

    If I really need to go out of my way and explain my resume, and how qualified I am to make assertions about dungeoneering and botting in general. Exhibit A: When I play DG legit, I key floors 9-12 minutes long. Very few floors get longer than 12 minutes, and these are usually Warps or Skeletal Trio floors. I know this doesn't make me a fantastic keyer by any means, but it does mean that I have a very good understanding of the meta-approach to Dungeoneering compared with the 113+ floors in world 67 that generally take over 15 minutes and are rife with pathing/gating errors. Exhibit B: Dig around Sythe, there are screenshots galore of me in #1 place on the two most popular bots in RsBuddy history: iDungeon and SoulMonsters. I had amassed around 250m xp with iDungeon before RsBuddy was shut down, and I had a full 30% of the entire collection system for RsBuddy's premium soul wars bot. Peach (the creator) thought I was a glitch in his computer and had removed my name until I specifically asked him why my name was not in it. Exhibit C: I've been a steady member of Sythe since my join date. It's not hella old, but my page views per day are relatively high, and most are in RS2 General and RS2 Cheating. I know what "the talk of the town is," so to speak, and I know how to digest common knowledge with common sense and research.

    All in all, yes the battleaxe is worse on bosses, but overall the battleaxe is a better choice. Firstly, you spend more time fighting GDs than you do fighting the boss. This alone should already prioritize GD clearing (baxe preferred) than boss clearing. Secondly, most bosses in Dungeoneering are either weak to melee outright, or you shouldn't be using melee at all. This means that, even though they are "red" and have arguably high enough defense to warrant a 2h sword, the difference is likely less dramatic than common sense might lead us to believe. It is surprising how often the bot actually fights with magic instead of melee for this very reason. I can understand your confusion on this latter part because you probably don't even know what a CSB is, but there you go.

    Anyway, if you spend your entire post explaining how my words are wrong, I will use subsequent posts to defend my word and to explain that your arguments are baseless. If instead you mention even once that I may be right, or aknowledge the fact that the hour or so I spent finally making a well-reasoned and clearly outlined guide (rather than accusing me of plagiarism), then maybe I'll be a little more "civil" too.
     
  15. Unread #8 - Aug 23, 2012 at 1:41 AM
  16. nodnarbusn
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    iDungeon: Best XP/hr Settings

    you made a redundant guide thats been made atleast 1-2 times on this site alone . i didnt once accuse you of plagiarism just said theres another guide very similar to it already stickied, i regret using the phrase "word for word" as you seem very butt hurt over it and it was kind of unfair, i can tell you spent a good amount of time on the guide, and its well written but once again a bit redundant. Also you botting a lot of xp doesnt equate knowing anything .. it just means you have run a bot a long time. BTW i know what a csb (celestial surge box) is you dont need to continue being a fucking dick questioning everything i know. I get better xp/hr using a prom 2h over a prom baxe how do i know this, because i have run both. My bot and i myself dont have any issues clearing gd's using the 2h but running a bot i find the bosses to be the hardest part of each dung therefore i find the use of the 2h for its accuracy over the baxe more efficient. Now we have both admitted faults in either of our preferred binds, you said that the 2h is better for bosses and i admitted the baxe is better for gd's and lower def monsters . I guess it really comes down to preference, and we all know where i stand on the matter as well as where you do. i did not mean to infer you stole or copied any part of the guide, it was not my intention or even what was going through my head. Next time instead of trying to make shitty meme's and offhand comments about how stupid someone is ("you probably don't even know what a CSB is", "...Do you even know how to dungeoneer?) and generally being an asshole you should handle things a bit more professionally and not so arrogantly (im #1 botter). I didnt mean anything offensive, and did not mean for this bullshit to get so out of hand. Its really just a disagreement on the binds thats it. This is a well written guide, regardless of what ive said i dont mean to belittle that in any way
     
  17. Unread #9 - Aug 23, 2012 at 3:05 AM
  18. Imagine
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    Informative Guide, I didn't know what the main settings did. However, how about an efs bind as a 2nd bind on a pure? IMHO it's much better than the binds that are listed there, because it makes wind surge much more dps with fire surge.

    Also a platebody is horrible at 1-33 def, why is it on the right? -.- (maybe its just when I'm playing legit, idk)
     
  19. Unread #10 - Aug 23, 2012 at 4:12 PM
  20. KerokeroCola
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    iDungeon: Best XP/hr Settings

    That is a very good idea. I'll add it instead of a plate. However, platebodies are decent binds on pures, because your enemies are all very low levelled too. You are right about them being horrible for "legit" playing, because in a 5:5 large the monsters are scaled based on the average combat of the team. Since you dungeon with mainly level 100+ people, all monsters will be "red" to you and a Novite Platebody is like paper. However, in a solo small, the monsters are almost always "green" to you, and the novite platebody is noticeable effective.

    Also I messed up the order on the pures sheet. I'm fixing it now, thanks.
     
  21. Unread #11 - Aug 23, 2012 at 7:56 PM
  22. Imagine
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    Alright the platebody part makes sense. A few more things though, efs also requires some stats, not sure which, I think. Also, is a flame burst defender that good?

    And for mains if you're like 50 or 60 def a hood is surely better than a platebody as a second bind?

    Idk, I'm just saying this from experience from playing legit.
     
  23. Unread #12 - Aug 23, 2012 at 8:33 PM
  24. KerokeroCola
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    EFS requirement is 70 magic, but Fire Surge is 85. :p Flameburst is +6 slash and +5 strength, which doesn't seem like much but remember that most pures are only using a t7 battleaxe at best. This makes it 78+6 slash (about an 8% improvement) and 87+5 strength (about a 6%). It doesn't seem like much, but the extra points add up. Remember also that the 8% improvement in accuracy is misleading. If you use a Flameburst Defender/Argonite Battleaxe to attack someone with around +65 def bonus, your attack bonus actually changes from +13 to +19, which is nearly a 50% improvement. I haven't bothered running simulations to actually calculate a dynamic percentage for improvement, but I'm willing to bet it's at least 10% faster clearing of Guardian Doors, and perhaps around 5% faster for bosses. To be honest, though, most pures who are 33+ defense are likely 45 defense zerkers, and should be binding a hood or platebody anyway. The only other viable binds would be the Bneck or Hex, which 99% of pures will never see due to their low combat and slayer levels.

    Hood is better than t1-t8 plate for 5:5 larges, but again this is because you are playing with mostly 120+ combat, so you are fighting strong monsters that hit through lower platebodies like paper. This also has to do with people being able to selectively take off the hood to avoid being detected. Another contributing factor is that in larges, you get to spread out tanking boss hits between five people, and for many bosses you will seldom get targeted at all if you are smart and delegate tanking to a platebody. Since solo smalls scale the monsters to you, a t5 plate provides viable protection, whereas the hood is still blocking the same number of (now weaker) monsters. It's kind of the same principle as with pures. Also, in solo smalls you are the one and only tank of boss hits, so any protection is badly needed. This theory is mostly speculation, though I am willing to bet I am right. I've only been able to test it on one account (I only have one account with less than 80 def and high slayer), but on that account, I averaged around 1.5 deaths/floor with a hood and less than 0.5 death/floor without a hood. The 1 death/floor difference is very big, because it contributes to about a -10% bonus modifier. Interestingly, from watching it, the biggest source of death while wearing a hood seemed to come from bosses, but non-hood deaths were in places like Ramokee doors or Merc Leaders.
     
  25. Unread #13 - Aug 24, 2012 at 6:38 AM
  26. Shaaaaun
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    Do you have any tips on getting a surgebox/shadow silk hood?
     
  27. Unread #14 - Aug 24, 2012 at 8:52 AM
  28. KerokeroCola
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    Surgeboxes are dropped by higher-leveled mages, so the best place to find one is on higher leveled occults and warps. If you have these floors unlocked, it won't take long farming C4 meds on your highest floor setting to get one. Just rush doors and kill all mages you see holding a box, like I said using C4 complexity so you don't get troll skill doors that take forever. If you don't have occ/warp, then really the big benefit of a CSB isn't really reached and you can get away with cosmics. Leave the bot set to bind a CSB in the off chance you do find one while it runs.

    Note: It helps to hunt for a CSB in a team of 2 or more, since the higher number of people increases the chance of a mage being high-levelled. If you have a friend who will help or another account to idle, this can really speed up a CSB hunt.

    Night spiders spawn on all maps, but most commonly on furnished and aba2 maps; for getting a SSH I'd just set the bot to find one while it normally runs. There's no real reason to hunt yourself because the bot sees them fairly often.
     
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