With suggestion of what the title says, I’m looking for a team orientated, bright, intelligent C++ programmer to become a part of my game development team. There are also other roles available,
Creating a MO can be hard and long work, but in saying that, it can be very rewarding seeing the completed work. I purposely put the payment header first, so people will not be deceived in what is going on.
Due to limited funding (until a respectable demo can be released) this project will not be able to generate any money towards salaries. As such, with most other indie development teams, the main payment will be a certain percentage of the profits made. (The exact amount will be discussed in private). We are mainly hoping that we can find people that willing to take this onboard as a hobby and understands you don’t have to spend hours a day helping.
C++ Programmers Role
As a C++ programmer, you’re main focus will be editing the SDK of the game engine directly;
Microsoft Visual Studio 2010 (C++ & C# express editions are compatible).
Microsoft DirectX SDK February 2010.
Microsoft Windows SDK.
You will be given all the Command References for the game engine and SDK.
More information can be given as well, so if you have any questions, drop me a PM or email.
So if you are interested, which I hope you are, you can contact me on the following email.