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Major Updates you should know about
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  #1  
Old 09-30-2011, 12:55 AM
Grand Master
 
Join Date: May 2011
Posts: 3,223
Default Major Updates you should know about

This is taken directly from the minecraft update logs, many people have been asking for a list of updates so they can catch up on whats been going on in the minecraft world.

~~~~~~~~~~~~~

The following updates are updates that have happened from version 1.3 on.

Minecraft Beta 1.3

* Implemented a new lighting engine with the help of MrMessiahs (can be turned off)
* Changed the options around, added a new “Graphics options” button
* Added beds. If all players in a map sleeps in a bed during night, the game immediately skips until morning
* Added three new half-size blocks
* Added Delay/Repeater redstone dust blocks
* Added whitelisting to the server. To use, enter “whitelist <cmd>” where cmd is “on”, “off”, “add <player>”, “remove <player>”, “list” or “reload”
* New save file format, old maps need to be converted (that might take a while..)
* It’s now possible to have more than five save slots, and to rename saves
* Scrollbars in both the texture pack list, and in the map selection screen
* Replaced the Mojang splash image to reflect the new logo colors

Minecraft Beta 1.4

* Added tameable wolves
* Added cookies
* Sleeping in a bed now resets your spawn position
* New Minecraft logo
* Holding shift while climbing will hang on to the ladder
* Spiders will no longer trample crops
* Lots and lots of infrastructure for Statistics lists and Achievements

Minecraft Beta 1.5
(You will need to update your servers as well)
* Weather (rain, snow, thunder)
* Statistics
* Achievements
* Detector rail
* Booster rail
* Performance improvements
More statistics and achievements will be added over time as we develop the game. They’re only stored locally at the moment, but we’ll slowly be rolling out online storing of achievements over time.

Minecraft Beta 1.6
New features:
+ Added Nether support to multiplayer
+ The client will ask minecraft.net if the current login is valid. If the server says “no”, a warning message appears in the client. You can still play the game even if this happens.
+ Added craftable maps
+ Added hatches
+ Added tall grass in some biomes
+ Mushrooms now spreads (very) slowly
+ Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10.
+ Added dead shrubs in deserts
+ Added allow-nether (set to true or false) in server.properties
+ Blocks destroyed by other players in multiplayer now shows the breaking block particle effect
+ Doors make sound for other players in multiplayer
+ The record player now supports more than 15 different songs (you can’t get the records yet, though)
+ Activated dispensers make sounds and trigger particles in multiplayer
+ Players stuck in walls will slide towards the nearest gap if there is one

Minecraft Beta 1.7
1.7:
+ Added pistons
+ Fire or redstone is now required to trigger TNT
+ Fences can be stacked
+ Added shears
+ Shears can be used to pick up leaf blocks
+ Shears can be used to shear sheep without hurting them
* Sheep no longer drop wool from being punched
- Removed Herobrine

Minecraft Beta 1.8

+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses
+ Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit + The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas + Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine
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  #2  
Old 09-30-2011, 01:18 AM
Laptop65's Avatar
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Default Re: Major Updates you should know about

Do you want to include the 1.9 updates as well? Or just list the official releases?
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  #3  
Old 09-30-2011, 01:20 AM
Grand Master
 
Join Date: May 2011
Posts: 3,223
Default Re: Major Updates you should know about

Quote:
Originally Posted by Laptop65 View Post
Do you want to include the 1.9 updates as well? Or just list the official releases?
I will once they have been officially released.
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  #4  
Old 09-30-2011, 03:49 AM
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Default Re: Major Updates you should know about

It's really amazing how many changes came with 1.8 compared to the 1.7 patch. Maybe we are moving towards an even more concrete goal in the game...

Quote:
For survival mode, I'd rather make the game too difficult than too easy. That also means I'm going to have to include some way of winning the game (or some other climax) to prevent it becoming too exhausting. - Notch
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  #5  
Old 09-30-2011, 11:14 AM
Grand Master
 
Join Date: May 2011
Posts: 3,223
Default Re: Major Updates you should know about

Quote:
Originally Posted by Xeox View Post
It's really amazing how many changes came with 1.8 compared to the 1.7 patch. Maybe we are moving towards an even more concrete goal in the game...
Well with 1.9 more depth is being added with NPC's, quests, skills, etc.
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