Re: [For Migration - Experience and leveling system]
For the least trouble, which, at the making and releasing of a new game, the runescape system is the way to go.
For Number one, it has a good idea about it, giving more variety and choice. It would though, be hard to mantain all the classess, they would have to be equal in overall skill (how much exp and such they give), and when updates happen, they'll have to be seperate for every class, and every skill they posesses. Where as with the runescape system, its easier, everything is applied to everyone.
The sythe idea is very, very interesting I have to say. I definitley agree with the last part, saying than monsters drop items and stuff, be it occassionaly or not, as that'll give a good incencitive to get their ass on and do it.
The xp system could work, it is decently thought out and with a little more thought and checking, it could do well with problems avoided. However, I would have to feel quite sorry for the coder, or coders it would have to be.